Transform your TV into a living Earth Clock with Meridawn. App Store Description: Meridawn Earth […]
Showing posts from Category: Side Projects
show all postsSure, I may have gotten slightly carried away with my bird feeder (VR Birdfeeder Studio™). […]
Maybe I’m old fashioned, but you know what’s better than a frustrated 5 year-old yelling […]
I installed my custom VR camera rig into my bird feeder. Then, with OBS Studio […]
Imagine you could jump on your rowing machine and be transported to the water as you row. That’s the concept behind this prototype.
I spent a few weekends experimenting with scale with some stereographic stop-motion animation in VR. […]
Based on the book “Procedural Plant Generation with L-Systems” by Aristid Lidenmayer, I’ve built a VR greenhouse that is full of fractal-generated plants.
In my “Unearth VR” prototype I play with the idea of digging and revealing buried objects.
What’s more fun than a space sim filled with procedurally generating planets?
The project combines live action with computer graphics in real-time with the purpose of creating Holographic Puppets that are captured as Mixed Reality Video.
For the last month I’ve been working on a classic-style CRPG and posting updates over […]
Considerations when building an Alexa Skill It’s always great to learn a new technology, and […]
This was a 3-day weekend project I made with my wife. She made a few […]
This is a quick demonstration of a prototype for a megatexture editor I made for […]
Latest Update: 29 June 2014 As a side project, I am developing a game prototype […]
Backstory: I was on a motorcycle ride at the end of the week when I […]
This is a side project I made over a weekend in Fall of 2013. I […]
Touch-enabled Particle Driven Art Tool for Mobile
Euphoria/Nevermore (2002)Platform: Win32Language: C++Graphics: OpenGLAudio: fmod In 2002 after completing a 3D graphics class, I […]
