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John Pile Jr

John Pile Jr

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Showing posts from Category: Side Projects

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Meridawn Earth Clock displayed on OLED monitor
November 16, 2025 November 3, 2025
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Project | Meridawn Earth Clock

Transform your TV into a living Earth Clock with Meridawn. App Store Description: Meridawn Earth […]

John Pile Jr
January 29, 2025 January 25, 2025
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Project | VR Birdfeeder Studio™

Sure, I may have gotten slightly carried away with my bird feeder (VR Birdfeeder Studio™). […]

John Pile Jr
Fruitbox with ArcadeJoy Theme running on RetroPie Pacman Arcade Cabinet
January 24, 2025 January 24, 2025
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Project | Arcade Jukebox

Maybe I’m old fashioned, but you know what’s better than a frustrated 5 year-old yelling […]

John Pile Jr
Blue Jay in Birdfeeder
January 24, 2025 January 23, 2025
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Project | VR Camera in Bird Feeder

I installed my custom VR camera rig into my bird feeder. Then, with OBS Studio […]

John Pile Jr
January 31, 2025 August 24, 2024
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Project | Mixed Reality Rowing

Imagine you could jump on your rowing machine and be transported to the water as you row. That’s the concept behind this prototype.

John Pile Jr
January 31, 2025 January 31, 2022
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Project | Community Garden VR (L-Systems)

Based on the book “Procedural Plant Generation with L-Systems” by Aristid Lidenmayer, I’ve built a VR greenhouse that is full of fractal-generated plants.

John Pile Jr
January 31, 2025 November 16, 2021
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Prototype | Unearth VR

In my “Unearth VR” prototype I play with the idea of digging and revealing buried objects.

John Pile Jr
Screenshot from Space Traders
January 31, 2025 June 15, 2021
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Project | Space Traders

What’s more fun than a space sim filled with procedurally generating planets?

John Pile Jr
Holographic Puppet Snapshot
August 6, 2021 March 3, 2020
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Project | Holographic Puppets

The project combines live action with computer graphics in real-time with the purpose of creating Holographic Puppets that are captured as Mixed Reality Video.

John Pile Jr
Path Finding in The Euphoria Project
October 4, 2020 August 10, 2019
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Project | Euphoria

For the last month I’ve been working on a classic-style CRPG and posting updates over […]

John Pile Jr
October 3, 2020 August 9, 2019
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Tips | Alexa Skill Development Tricks & Lessons

Considerations when building an Alexa Skill It’s always great to learn a new technology, and […]

John Pile Jr
October 4, 2020 August 4, 2019
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Prototype | Colored Pencil Garden

This was a 3-day weekend project I made with my wife. She made a few […]

John Pile Jr
January 25, 2021 December 9, 2014
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Tools | Realtime Megatexture Parallax Editor

This is a quick demonstration of a prototype for a megatexture editor I made for […]

John Pile Jr
January 25, 2021 April 9, 2014
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Prototype | 3D Random Dungeon Generation

Latest Update: 29 June 2014 As a side project, I am developing a game prototype […]

John Pile Jr
February 16, 2021 November 5, 2013
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Prototype | Exploring Realtime Raytracing (Xbox 360)

Backstory: I was on a motorcycle ride at the end of the week when I […]

John Pile Jr
January 25, 2021 October 9, 2013
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Tools | Image Webify – Quickly Resize Images for Social Media

This is a side project I made over a weekend in Fall of 2013. I […]

John Pile Jr
February 16, 2021 June 3, 2013
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Project | Particle Art (Android)

Touch-enabled Particle Driven Art Tool for Mobile

John Pile Jr
February 16, 2021 July 23, 2002
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Side Projects | Nevermore

Euphoria/Nevermore (2002)Platform: Win32Language: C++Graphics: OpenGLAudio: fmod In 2002 after completing a 3D graphics class, I […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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