My management philosophy is “Devs do their best work when they feel useful, supported, and appreciated. ” This is a draft of trying to put some of my management thoughts and best-practices in a single place.
Showing posts from Category: academic
show all postsChamplain College Game Programmers: After four awesome and intense years at Champlain College, it has […]
Now that the semester has wrapped to a close and students are home for the […]
A bit of advice for those game programming students polishing up their portfolio websites prior […]
Updated for Fall 2014 Here are some thoughts on choosing electives as a Game Programmer. […]
5 weeks into the semester and I’m past due for providing an update about what […]
My internet circles are ablaze this morning with William Foxton’s article “The Government wants to […]
September – October Events at Champlain College There are countless opportunities for Game Programming students […]
Occasionally, I’ll see a student post something extremely negative about a company, product, game, or […]
Champlain College took home a host of awards for student made games at the 2013 […]
Last week, Champlain College students went head-to-head against the best schools in North America for […]
Today was Accepted Student Day at Champlain College. As we welcome students for the Class […]
This is part three of the series “How to Prepare for a CS Degree”. Introduction […]
The following are the likely courses you should be signing up for. There are exceptions […]
Autodesk has been slowly buying up tools and technologies. They’ve got quite a collection and […]
As of today, classes are back in session with a variety of exciting improvements and […]
Today at Champlain College, there is a cultural awareness event in which 13 cultures represented […]
The following is a sampling of graphics programming project by 3rd-year programmers at Champlain College […]
As the new semester begins, we’re in the process of setting up git code repositories […]
[Update: Did it? Share your opinion now that it has been 2-1/2 years. I think […]