Now that the semester has wrapped to a close and students are home for the summer, I wanted to take a moment to share some of the cool 3D graphics programming that was accomplished by Champlain College students during the spring semester in my course, EGP 300: Graphics Programming II. All the projects were created by 3rd-year students, written in C++ and OpenGL. No game engines were used.
Reynolds: Procedural Terrain Generation
Procedural Terrain Generation
Pacelli: Realistic Water
Realistic Water
Erkenbracch: Planetary Scale LOD Terrain Generation
Planetary LOD Terrain Generation