Below is a selection of completed student games from the last couple years at Champlain College. In addition to the projects listed below, there are a few more places you can find collections of student work:
- A great deal of student work is on the Game Studio website
- 2012 Programmer – Featured Work
Senior Team Projects (2013)
MagnoSphere – 2013 GameFest Awards: 1st Place
Quibly Ball – 2013 Ubisoft Awards: Best Technical Innovation, Best Presentation, & Runner-Up for Best Game – 2013 GameFest Awards: 1st Place
Sagittari Run – 2013 GameFest Awards: Excellence in Visuals
Crisis of the Superverse – 2013 GameFest Awards: Excellence in GUI
MageBall (available for download)
Goldblitz
Selection of Senior Team Projects (2010-2012)
Gemini XIII (Class of 2012)
Mountain (Class of 2012)
Carnero (Class of 2011)
Requiem (Class of 2010)
Published Games
Only a fraction of students find the time and energy to take their game to completion. I’m happy to offer this list of games that have been painstakingly tested and polished until they were finally ready for public release. They are currently available for purchase on various digital marketplaces.
Kyle Marcheve – Pulse (Xbox 360)
Alex Tardif – Nuage (Xbox 360)
Birnam Wood Games – Loc
http://www.youtube.com/watch?v=h3Kd9E9czuk
Pulse (Xbox)
Kyle Marchev, Game Programming (2013)
Published: June 2012
Get it:
Reviews:
Loc – Can You Escape? (Windows, Mac)
Matt Brand and Mike Hopke, Game Programming (2012)
Zach Bohn and Margaerite Dibble, Game Design (2012)
Published: April 2012
Get it:
Nuage (Xbox)
Alex Tardif, Computer Science & Innovation (2013)
Published: Feb 2012
Get it:
Reviews:
Gr iD (Windows Phone 7)
Gunther Fox, Game Programming (2012)
Published: Jan 2012
Get it:
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