Particle System Scale One of the complaints I’ve heard about Unity Particles is that they […]
Showing posts from Category: tips
show all postsSummary I built this tool for our game Wayward. It provides a live preview of […]
Okay, mobile devs.. check out “Samsung SideSync” It’s a really cool app that stream’s your […]
I’m a big fan of Perforce as a version control solution for game development, however […]
As a game developer, I often work in Adobe Photoshop (or directly with game artists […]
A bit of advice for those game programming students polishing up their portfolio websites prior […]
WordPress has an amazing community of developers, constantly building additional functionality to ensure you can […]
This is part three of the series “How to Prepare for a CS Degree”. Introduction […]
Here’s a useful little tip: In your AssemblyInfo.cs file, modify your assembly version number to […]
Yahoo Pipes Diagram for Champlain News If you don’t use them already, you should know […]