My current project is an arcade style space platformmer featuring award winning the art of […]
Showing posts from Category: Old Site
show all postsI’m happy to announce that another game I was a developer on is now out […]
MyWebGrocer hosted a 24-hour hackathon September 16 at the Champlain Mill in Winooski, Vermont — […]
In November of 2010, on behalf of Champlain College, John Pile was awarded a mini-grant […]
Final Fight: Double Impact (2010) Company: Proper Games Publisher: CAPCOM Platforms: PS3, XBOX360 Language: C++ […]
Flock! (2009) Company: Proper Games Ltd Publisher: CAPCOM Platforms: PC, PS3, XBOX360 Language: C++ Graphics: […]
Moving Day (2011) Company: Proper Games Platforms: iPhone Language: C++ Graphics: OpenGL Moving Day is […]
Lummox (2009)Company: Proper GamesPlatforms: PCLanguage: C++Graphics: DirectX Lummox is the prototype of a game built […]
Project Bradwell (2009)Platforms: FlashLanguage: AS2 Another Flash game … currently missing screen shots. To be […]
Squirt (2009)Genre: Match 3Company: Proper Games LtdPlatforms: Flash and iPhoneLanguage: AS2 and C++Graphics: OpenGL (iPhone) […]
3D Dominoes (2008)Platforms: Win32 and PS2Language: C++Graphics: DirectX 9 The games were developed as second […]
3D Dominoes (2008)Platforms: PS2Language: C++Graphics: PlayStation VU2 This game was developed as second semester projects […]
The Ant Game (2008)Platform: Win32Language: C++Graphics: Ogre3DPhysics: PhysXAudio: OpenAL‘The Ant Game’ was a group project […]
KataMarble (2007)Platform: FlashLanguage: AS2 KataMarble is a game I wrote in about 25 hours during […]
Pirate’s Blood (2007)Platform: FlashLanguage: AS2 Pirate’s Blood is a Flash Game I wrote in January […]
John Pile Jr and 05/06 RotaryInternational President Carl-Wilhelm After four years of helping to establish […]
Euphoria/Nevermore (2002)Platform: Win32Language: C++Graphics: OpenGLAudio: fmod In 2002 after completing a 3D graphics class, I […]
Search 2001 (2000)Platform: Win32Language: C++Graphics: DirectX 7 After reaching the limit of what I was […]
Meteor Blast (2000)Platform: Win32Language: C++Graphics: DirectX 7 It was the spring of 2000, my final […]
Search 2000 (1999)Platform: Win16Language: Borland C++Graphics: BGI The first version of Search was purely experimental, […]