This weekend (Feb 11-12, 2012) will be the online AltDev conference on game development. Best […]
Showing posts from Category: game programming
show all postsAs the new semester begins, we’re in the process of setting up git code repositories […]
Hooray, classes are over for the semester! Are you now looking for inspiration to continue […]
[Update: Did it? Share your opinion now that it has been 2-1/2 years. I think […]
This semester, Professor Lawson and I decided to allow students to work on a project […]
Hey Game Dev Students, Have you considered entering your XNA game as a W7P mobile […]
Last week the Division of IT&S once again hosted 200 middleschool students for K.I.T.S. The […]
[Update: It’s becoming harder to support Ads on Windows 7 Phones. In Sept 2013, Google […]
We’re in week 10… which means we’re about 2/3rds the way through the semester. For […]
I found this comic on 9GAG. Its entertaining and gets right to the difficult balance […]
On Thursday, some Microsoft reps were on campus for a one day training camp. The […]
Since we have been working with shaders for our Graphics course in the last couple […]
Microsoft Game and Entertainment Studios On Monday, some of the game faculty had a phone […]
Well, with my MSc dissertation submitted, I finally have a bit of time to focus […]
Question: John, could you please post your camera class for the Playstation2 Development Kit? Sure. […]
For the last few days I’ve been focused on installing my PlayStation2 and Linux Development […]
I’ll assume that our DirectX professor, Louis Natanson, was purposefully creating a learning experience when […]