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John Pile Jr

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Showing posts from Category: game programming

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February 9, 2012
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Alternative Conference on Game Development

This weekend (Feb 11-12, 2012) will be the online AltDev conference on game development. Best […]

John Pile Jr
January 13, 2012
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DropBox

As the new semester begins, we’re in the process of setting up git code repositories […]

John Pile Jr
December 16, 2011
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Indie Game: The Movie

Hooray, classes are over for the semester! Are you now looking for inspiration to continue […]

John Pile Jr
May 28, 2014 December 13, 2011
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Why OnLive Mobile Changes Everything

[Update: Did it? Share your opinion now that it has been 2-1/2 years. I think […]

John Pile Jr
December 13, 2011
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Networking and AI Project

This semester, Professor Lawson and I decided to allow students to work on a project […]

John Pile Jr
December 4, 2011
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Boston Indie Game Showcase for 2012

Hey Game Dev Students, Have you considered entering your XNA game as a W7P mobile […]

John Pile Jr
November 18, 2011
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K.I.T.S. 2011

Last week the Division of IT&S once again hosted 200 middleschool students for K.I.T.S. The […]

John Pile Jr
May 27, 2014 November 17, 2011
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Funding Your XNA Game With Adverts

[Update: It’s becoming harder to support Ads on Windows 7 Phones. In Sept 2013, Google […]

John Pile Jr
November 3, 2011
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Graphics Programming Projects

We’re in week 10… which means we’re about 2/3rds the way through the semester. For […]

John Pile Jr
October 31, 2011
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The Typical CS Degree

I found this comic on 9GAG. Its entertaining and gets right to the difficult balance […]

John Pile Jr
October 28, 2011
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Windows 7 Phone Camp and Hackathon

On Thursday, some Microsoft reps were on campus for a one day training camp. The […]

John Pile Jr
October 11, 2011
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HLSL Shader Editor

Since we have been working with shaders for our Graphics course in the last couple […]

John Pile Jr
October 6, 2011
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Opportunities and Information

Microsoft Game and Entertainment Studios On Monday, some of the game faculty had a phone […]

John Pile Jr
May 28, 2009
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iOS Development on Windows

Well, with my MSc dissertation submitted, I finally have a bit of time to focus […]

John Pile Jr
April 7, 2008
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Game FAQ: Camera Class for PS2 Dev Kit

Question: John, could you please post your camera class for the Playstation2 Development Kit? Sure. […]

John Pile Jr
February 23, 2008
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Using the PS2 DevKit

For the last few days I’ve been focused on installing my PlayStation2 and Linux Development […]

John Pile Jr
November 25, 2007
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Very Simple DirectX Shadows using D3DXMatrixShadow

I’ll assume that our DirectX professor, Louis Natanson, was purposefully creating a learning experience when […]

John Pile Jr

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2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
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Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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