I’m a big fan of Perforce as a version control solution for game development, however […]
Showing posts from Category: c sharp
show all postsIt happens every so often that someone will report that C++ (or some other programming […]
Today I attended a really interesting presentation at GDC Online in Austin, TX titled “Compiling […]
Here’s a useful little tip: In your AssemblyInfo.cs file, modify your assembly version number to […]
A colleague recently sent me a link to the following: Google Releases Open-Source Code to […]