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John Pile Jr

John Pile Jr

Lead teams to think creatively, work inclusively, and deliver delightful experiences.

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Showing posts from Category: art tools

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October 3, 2020 July 9, 2015
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Tools | MAYA Animation Export for Unity

Maya Animation Export Tool I wrote this tool for use in our game Wayward while […]

John Pile Jr
January 25, 2021 December 9, 2014
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Tools | Realtime Megatexture Parallax Editor

This is a quick demonstration of a prototype for a megatexture editor I made for […]

John Pile Jr
February 16, 2021 October 8, 2014
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Tips | Photoshop Scripting and Shortcuts

As a game developer, I often work in Adobe Photoshop (or directly with game artists […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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