Backstory: I was on a motorcycle ride at the end of the week when I […]
Showing posts from Category: 2d graphics
show all postsThe default shader model for XNA 4.0 is 2.0. There are a number of limitations […]
Today I attended a really interesting presentation at GDC Online in Austin, TX titled “Compiling […]
I’m happy to announce that the Android release of aliEnd is now available on Google […]