Opinion Poll While answering questions for a political survey this morning about possible US action […]
Showing posts from Author: John Pile Jr
Fall 2011: Week One, Post Irene With the first week of classes behind us, it […]
I’ve added a lot of information to this micro-site. Perhaps a wee bit too much […]
In a continuing effort to provide as many resources to student’s as possible, I’ve created […]
In November of 2010, on behalf of Champlain College, John Pile was awarded a mini-grant […]
In November of 2010, on behalf of Champlain College, John Pile was awarded a mini-grant […]
In 2010 we released the financially successful Final Fight: Double Impact for the Xbox 360 […]
As part of my professional development, I have enrolled in a “perspective and anatomy” drawing […]
Final Fight: Double Impact (2010) Company: Proper Games Publisher: CAPCOM Platforms: PS3, XBOX360 Language: C++ […]
Flock! (2009) Company: Proper Games Ltd Publisher: CAPCOM Platforms: PC, PS3, XBOX360 Language: C++ Graphics: […]
Moving Day (2011) Company: Proper Games Platforms: iPhone Language: C++ Graphics: OpenGL Moving Day is […]
Project Bradwell (2009)Platforms: FlashLanguage: AS2 Another Flash game … currently missing screen shots. To be […]
Lummox (2009)Company: Proper GamesPlatforms: PCLanguage: C++Graphics: DirectX Lummox is the prototype of a game built […]
Squirt (2009)Genre: Match 3Company: Proper Games LtdPlatforms: Flash and iPhoneLanguage: AS2 and C++Graphics: OpenGL (iPhone) […]
3D Dominoes (2008)Platforms: Win32 and PS2Language: C++Graphics: DirectX 9 The games were developed as second […]
3D Dominoes (2008)Platforms: PS2Language: C++Graphics: PlayStation VU2 This game was developed as second semester projects […]
Every once in a while I am amazed by the cleverness of some people. This […]
Well, with my MSc dissertation submitted, I finally have a bit of time to focus […]
I’m happy to announce that another game I was a developer on is now out […]
In October of 2009, our game Flock! received a 2009 BAFTA Scotland for ‘Game of […]