This semester, Professor Lawson and I decided to allow students to work on a project […]
Showing posts from Author: John Pile Jr
I received the following email from a 2010 EGP graduate who wanted to let all […]
Hey Game Dev Students, Have you considered entering your XNA game as a W7P mobile […]
Last week the Division of IT&S once again hosted 200 middleschool students for K.I.T.S. The […]
[Update: It’s becoming harder to support Ads on Windows 7 Phones. In Sept 2013, Google […]
We’re in week 10… which means we’re about 2/3rds the way through the semester. For […]
I found this comic on 9GAG. Its entertaining and gets right to the difficult balance […]
On Thursday, some Microsoft reps were on campus for a one day training camp. The […]
While working on his mobile development homework, Matt P. (a student enrolled in Intro. To […]
In the course, “Intro to Mobile Development” we’re using PhoneGap to deploy webkit powered HTML […]
Since we have been working with shaders for our Graphics course in the last couple […]
Microsoft Game and Entertainment Studios On Monday, some of the game faculty had a phone […]
Upcoming Events Debugging Professors Pile and Lawson will be hosting a “debugging tutorial”. Having trouble […]
So, as you may have heard, I won the Vermont Hackathon (the one I mentioned […]
MyWebGrocer hosted a 24-hour hackathon September 16 at the Champlain Mill in Winooski, Vermont — […]
Update: I won first prize!! MyWebGrocer is having a Hackathon this Friday (Sept 16, 2011), […]
Note: the following was most recently tested with XNA 4.0 XNA is a great platform […]
I have students working on a variety of projects this term. So far, this includes: […]
I’ve just returned from a day at the Vermont Code Camp, a great experience and […]
Vermont Code Camp is September 10th on the UVM campus (Kalkin Hall). I’ve never been, […]