September – October Events at Champlain College There are countless opportunities for Game Programming students […]
Showing posts from Author: John Pile Jr
Occasionally, I’ll see a student post something extremely negative about a company, product, game, or […]
Touch-enabled Particle Driven Art Tool for Mobile
Need a break? I’ve scoured the web (or at least a REDDIT thread or two) […]
Champlain College took home a host of awards for student made games at the 2013 […]
Last Sunday I joined 600 other participants at the Xamarin’s first training and conference in […]
Last week, Champlain College students went head-to-head against the best schools in North America for […]
Today was Accepted Student Day at Champlain College. As we welcome students for the Class […]
There are a great variety of game competitions these days. Be sure you read the […]
This is part three of the series “How to Prepare for a CS Degree”. Introduction […]
Resources for helping game programmers find and get their dream job Securing your first game […]
The following are the likely courses you should be signing up for. There are exceptions […]
This is part two of the series How to Prepare for a CS Degree. Introduction […]
This is part one of the series How to Prepare for a CS Degree. Introduction […]
Published by AK Peters|CRC Press in May (2013), my book on graphics programming focuses on […]
In 2011, I teamed with award winning game industry artist Geoff Gunning and musician dEv Jana to create […]
Company: Proper Games Platforms: iPhone Language: C++ Graphics: OpenGL Moving Day is an iOS game […]
MyWebGrocer hosted a 24-hour hackathon September 16, 2011 at the Champlain Mill in Winooski, Vermont […]
Currently in the prototype stage, Particle Art Creator is a touch-enabled, tablet-based, particle-driven art tool that merges […]
It happens every so often that someone will report that C++ (or some other programming […]