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John Pile Jr

John Pile Jr

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Showing posts from Author: John Pile Jr

John Pile Jr is Engineering Director, Principal Engineering Manager at Schell Games.
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June 26, 2014 January 30, 2001
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2001 EPSCoR Recognition

In 2001, I received recognition for the inception-to-date grant reporting system I built as part […]

John Pile Jr
July 23, 2000
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Meteor Blast

Meteor Blast (2000)Platform: Win32Language: C++Graphics: DirectX 7 It was the spring of 2000, my final […]

John Pile Jr
July 23, 1999
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Search 2000

Search 2000 (1999)Platform: Win16Language: Borland C++Graphics: BGI The first version of Search was purely experimental, […]

John Pile Jr
June 26, 2014 January 15, 1999
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1999 BS in Mathematics

In December of 1999 I completed my Bachelor’s of Science degree in Mathematics with a […]

John Pile Jr
July 22, 1997
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Search

Search (1999)Platform: Win32Language: Turbo PascalGraphics: BGI Inspired by Ultima IV era games, this is Search […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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