Below you’ll find a variety of interesting 7-week projects from the Champlain College class of 2014 Game Programmers.
The projects range from mobile game development using the AndEngine .. to physics running on the GPU .. to webcams mounted on an Occulus Rift. There is quite a bit of cool stuff here, worth taking a look when you have a chance.
For even more projects, check out this earlier post.
Student | Project Name | |
---|---|---|
Gill | Self-Regenerating Destructible Environment | |
Pellett | CUDA Physics | |
Donovan | DI-Guy Integration | |
DeBernardis | AssaultCube Pub Hacks | |
Elderhorst | Procedural World | |
Houghton | Make and Deploy on Android Marketplace | |
Jackson | Behavior Tree System | |
Ferland | Saving Methods in Unity | |
Francis | Port LibGDX game – Android – OpenGL ES 2.0 mumble mumble | |
Martens | Andengine Development | |
Mastenbrook | AI Intelligent to play a card gathering game | |
Lessing | Interpreted Scripting Language and Fight Stick Controller | |
Percy | DAYOP Eighty Two | |
Percocco | In game level editor, share to cloud, download and play | |
Donovan | Oculus VR – 3rd Eye Prototype | |
Gill | Voxelizer/turn any obj into a destructible object | |
Mason | Android Cryptocurrency tracker |
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