The following is a sampling of graphics programming project by 3rd-year programmers at Champlain College in the spring of 2012. These students graduated in May 2013 and are now (Sept 2013) all employed in the game industry. To see their senior-level work, please check out this link of student games.
Video Clips
Quadtree with LOD for Heightmaps – Chris Brough
Fur Effect in DirectX – Alex Tardif
http://vimeo.com/40871183
StarFox in OpenGL – Alex Tardif
http://vimeo.com/39116898
Voxel Experiments – Tardif & Brough
Particle System – Alex Tardif
http://vimeo.com/31768566
Quadtree Level of Detail for Height-maps (Brough)
Fur Effect in DirectX (Tardif)
Cell Shading (Tansey)
Volumetric Fog (Cubin)
Particle System (Tardif)