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John Pile Jr

John Pile Jr

Lead teams to think creatively, work inclusively, and deliver delightful experiences.

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Showing posts from Tag: Xbox 360

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February 18, 2021 March 7, 2013
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aliEnd | Android

In 2011, I teamed with award winning game industry artist Geoff Gunning and musician dEv Jana to create […]

John Pile Jr
February 18, 2021 August 3, 2010
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Final Fight: Double Impact | PlayStation3, Xbox360

In 2010 we released the financially successful Final Fight: Double Impact for the Xbox 360 […]

John Pile Jr
June 26, 2014 March 5, 2009
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Crackdown 2 – DLC | Xbox 360

I’m happy to announce that another game I was a developer on is now out […]

John Pile Jr
June 26, 2014 March 1, 2009
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Flock! | PC, PlayStation3, Xbox360

Published by CAPCOM, Flock! was lovingly crafted by the small development team at Proper Game. […]

John Pile Jr
June 26, 2014 March 1, 2009
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Lummox | Wii

Lummox is an as-of-yet, published game originally intended for release on the Wii. The prototype […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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