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John Pile Jr

John Pile Jr

Lead teams to think creatively, work inclusively, and deliver delightful experiences.

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Showing posts from Category: xbox

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May 27, 2014 December 27, 2013
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Self-publishing for the 8th Gen Consoles

Updated March 20, 2014: Updated to reflect announcements made at 2014 GDC With all the […]

John Pile Jr
May 27, 2014 November 5, 2013
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XNA – Compile for Pixel Shader 3.0

The default shader model for XNA 4.0 is 2.0. There are a number of limitations […]

John Pile Jr
October 6, 2012
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Fixing Broken Xbox Indie Forums

Microsoft recently divided Xbox and Windows Phone development portals. As a result, any old links […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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