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John Pile Jr

John Pile Jr

Lead teams to think creatively, work inclusively, and deliver delightful experiences.

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Showing posts from Category: game industry

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February 16, 2021 April 10, 2014
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Tips | Game Programmer Portfolio Creation

A bit of advice for those game programming students polishing up their portfolio websites prior […]

John Pile Jr
January 15, 2013
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Autodesk 3D, 3D Art, and Gameware Tools

Autodesk has been slowly buying up tools and technologies. They’ve got quite a collection and […]

John Pile Jr
July 8, 2012
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The Difference Between Indie and Non-Indie Game Developers

A student recently asked the following questions on a forum: A couple of quick questions […]

John Pile Jr
April 4, 2012
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Champlain Student Startup

I’m happy to announce that Champlain College Seniors Matt Brand, Mike Hopke (Game Programming), Marguerite […]

John Pile Jr
March 31, 2012
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2012 Quebec Game Industry Update

The Game Industry is rapidly growing and changing. Just an hour drive north of Burlington, […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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