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John Pile Jr

John Pile Jr

Lead teams to think creatively, work inclusively, and deliver delightful experiences.

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Showing posts from Category: 3rd party solution

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January 15, 2013
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Autodesk 3D, 3D Art, and Gameware Tools

Autodesk has been slowly buying up tools and technologies. They’ve got quite a collection and […]

John Pile Jr
June 3, 2014 January 4, 2013
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Oculus Rift Countdown

With spring semester courses set to start next week (including both Graphics Programming II and […]

John Pile Jr
January 17, 2012
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Indie Game Resources

While doing some Google searching the other day, I came across this great list of […]

John Pile Jr
January 13, 2012
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DropBox

As the new semester begins, we’re in the process of setting up git code repositories […]

John Pile Jr
October 28, 2011
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Child Links in PhoneGap

While working on his mobile development homework, Matt P. (a student enrolled in Intro. To […]

John Pile Jr
June 6, 2009
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Replace your KVM with Synergy

Every once in a while I am amazed by the cleverness of some people. This […]

John Pile Jr
May 28, 2009
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iOS Development on Windows

Well, with my MSc dissertation submitted, I finally have a bit of time to focus […]

John Pile Jr

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Books

2D Graphics Book Cover Thumbnail 2D Graphics Programming for Games
Pile Jr, John (Author)
Publish Date: May 2013
Available Worldwide
Game Dev Tools Book Cover Thumbnail Game Development Tools
Pile Jr, John (Author)
Publish Date: Summer 2021
Available for Pre-Order

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